Fool cards play how to win. Secrets of playing fool. Saving strong cards

Fool - this is perhaps the most common variety card games, to win in which you need to adhere to certain tactics and change it depending on the actions of the enemy. There are a few tactical tricks you can use to increase your chances of winning when you play the fool online with one or more opponents.

Try not to take too many cards, especially as the game nears its end. You should not pinch the trump cards, otherwise you will remain with them when all the opponents are already out of the game. First of all, you need to get rid of small cards and leave large ones. It is better to walk with paired cards, for example, if you have two 8s and one 10, then it is better to walk with eights. In this case, it will be more difficult for the opponent to fight back, because he probably does not have one suit and he uses a trump card. Throughout the game, try to follow the movement of the trump cards. Keep track of which ones have already gone to the end, and which ones are at the disposal of rivals. This will save you even closer to the end of the game, when, as a rule. only the strongest cards remain. Also use the elimination method: if by the end of the game you have a trump jack, queen and king, then it means an ace - the biggest card that went to the opponent.

When you fight back, try to use paired cards for this. For example, if you were attacked with three jacks, it would be much more profitable to fight back with three aces than with a queen, king and one ace. In the latter case, there will be a higher probability that you will be thrown more cards that you will no longer be able to beat off. Play confidently and a little boldly, even if you have a weak hand, do not show it to your opponent. You should not save a couple of medium trump cards until the final, while raking cards one after another throughout the game.

  • Remember the cards accepted by the opponent and the next time you go, remember how he can fight back;
  • Keep in mind that the longer you do not take cards from the deck, the higher the likelihood that all the trump cards will fall into the hands of the enemy. In this regard, try not to accept cards, sparing the available trump cards and large cards. This is a losing strategy, which is why most players lose. As a result, by the end of the game, almost all the opponent’s cards will go to you, and he will have only trump cards against which you will have nothing to put.

Some gamblers use the tactic of remembering the released high cards and trump cards to win. However, as practice has shown, knowing some of the secrets and rules of the game in the "Fool", you can not look at the opponent's cards. But how to play the "Fool" without the usual technique? When there are only two people in the game, then you can use the following strategies to win: determine the opponent's playing style or develop your own. To determine how the opponent's method of playing one game will not be enough, you will need to play at least five games. Most often, people use four basic playing styles. They collect trump cards - in this case, the player will never throw them to the opponent. They collect senior cards - in this case, the player will try to collect four dominant cards from himself, such tactics can be determined only at the end of the game.

In some cases, the player chooses the tactic of throwing small cards to his partner. In this case, the player will try by any means to force the enemy to take the cards that have come to him. The last style is the collection of a paired composition of cards of different denominations. It should be noted that this style of play gives an advantage both when repulsing enemy cards and when entering, therefore it is used most often. The listed strategies are the most popular, the rest just combine them with each other. That is why, having determined the style of the opponent's play, you can understand his tactics and try to break it, thereby confusing the opponent when he seems to be playing, but not able to control the process.

When creating your own style, if a player collects trumps, then first you need to determine a suit that is weak for him (which he does not have), and then try to make him discard all trumps. A player who collects high cards is even easier to make a fool of, since he does not collect trump cards and at the end of the game he hopes to take advantage of a full set of cards (four aces, a king, etc.). He must be forced to fight back with a completed combination shortly before the end of the game. If the opponent uses the tactics of throwing the enemy with small cards, then at the beginning it is necessary to try to fight back only with cards high suit, then attack the opponent with small cards, forcing him to fall into his own trap.

It is quite difficult to compete with a person who collects paired cards, since he always has a pair of cards in his stash, designed to hang up or move. In this case, it is necessary to act with the methods of the enemy, that is, also try to walk and fight back with paired cards. If three people gathered at the gaming table, then you will have to act a little differently. In this case, it is best to collect both pair and trump cards at the same time. The main thing in this game is not to throw a person to whom you are making a move. This can only be done by being alone with him, feeling that the enemy can be the first to leave the game. If four people participate in the game, then the first step is to decide on the style of the game: every man for himself or a couple for a couple.

Much easier to play in pairs. In this case, the attack must be done on an opponent who is on the opposite team. It is better to start with small cards, which will allow you to gradually "test the ground" and find out which suits are not popular with the enemy. If the opponent starts to fight with large cards, then it is better for the player to discard them, since he will still not be able to fight them off, because the opponent will immediately throw up paired cards to him. You can’t throw your partner in this game, you are only allowed to throw cards to him when he picks up, and even then it’s better than a higher value to help him in the future. In the case when the game is not a pair against a pair, but against everyone, it is recommended to take the low card with which the game was started, since it is likely that when starting to fight back, you will have to take too many low cards.

If five or more people have gathered at the card table, then it will no longer be possible to play in pairs. In this case, it is also recommended to pick up the low card. If the player decides to fight back, then it is better to do it with high cards, playing on the enemy's greed or in the hope of replenishing his arsenal with good cards. In addition to the secrets described, the player should keep a close eye on their opponents, as their play style can reveal a lot. For example, if an opponent fights off with trump cards from the very beginning, then he plays very weakly, because initially there is no point in discarding a trump card - it is better to take the beaten cards, and then try to win back. To force the opponent to fight back with senior cards or trump cards, you must first be like the youngest card, and then throw the opponent a trump card of the same nomination.

We must not forget about the bluff. Usually, if opponents see that a player is fighting with a large card at the end of the game, they think that the rest of him has no less dignity. However, it is not recommended to abuse the bluff, otherwise the opponents will quickly "see through" the player's tactics. If, nevertheless, the player prefers to use the tactics of remembering the cards that have come out, then it can be slightly improved, making the process easier for himself. When memorizing cards, the easiest way is to mentally create combinations, assigning each card its own image. Such a technique may resemble a kind of journey, when a player encounters all sorts of obstacles on the road, which he will associate with the cards that have come out or the cards that the opponent has taken. Thus, each card will be "on the job" and it will not be difficult for the player to remember whether it came out or not, which will allow him to get even closer to the desired victory.

When playing with no more than 2 players

You can learn to win at the fool. To do this, we define 2 stages of creating a winning strategy.

1. Determining the opponent's style of play.

2. Create your own counter-style of play.

Determining the opponent's style of play

In order to determine in what style the opponent plays, it is necessary to play several control games with him. Often, there are 4 main styles of play:

a player who collects trump cards - a player who, during the game, never throws up trump cards, makes the first move from one card and throws up any cards, in order not to overwhelm the opponent, but to throw off unnecessary cards in order to take trump cards from the deck.

Game variant

I was introduced to this version of the game by one of the users of my program, when there was this gap in the algorithm of playing the fool. This gap was in the following tactics of the game.

If at the beginning of the game you get 2-3 large trump cards (it is possible with small trump cards), then during the game you do not beat off the opponent’s cards, but accept them as long as there are at least eight to ten of them left in the deck (you can find out how many cards are left , if you keep counting them during the game), then you start walking with the smallest cards, which should be 3 or 4 of the same value. In this case, the opponent will either have to fight back (then in any case you will have cards that you can throw to your opponent), or accept cards. If the opponent fights back, then after the end, when he draws cards from the deck, he will most likely take non-trump cards, since he fought them off and then, having beaten his move, you will easily beat him. But if the opponent accepts cards from you without fighting back, then he will have a chance on the same tactics (as you played), to beat you (the opponent will take cards from you for the time being, after which he will fight off and fill you up with the same cards that I received from you).

Most often, few people know about this game tactic and, having played once, they lose, and an experienced player immediately understands what is happening and will try to interrupt the game in its middle.

When playing 3 players

In such a game, you need to collect trump and pair cards. To do this, you must try to fight back. The most important thing in such a game is to never throw cards at the player you are playing under. This can only be done at the end of the game, when the cards in the deck are over and you see that this player can be the first to leave the game. This is explained by the fact that if you throw cards of this player, then the next move will be made under you by the next player and you will not be able to throw off unnecessary cards again and throw a player who can come to you. You can even cheat, take the card with which they came to you and then the next player will go to the player who will have to go to you. You will have a chance to throw cards at this player.

When playing with 4 players

In this game, you need to decide whether you are playing against everyone or against two, that is, a pair for a pair. If the player who sits opposite you plays with you at the same time, then it will become much easier to play. Usually such a game is called a couple on a couple. The player to your left is paired with the player to your right, and you are paired with the player to your right. In such a game, it is necessary to throw players to the left and right. To do this, it is recommended that the player on the left at the beginning of the game walk from the lower pair cards. If there are none, then choose the lowest card of the suit that you have the most. If this is not the case, then you can make a pair of low cards, for example: a trump six and a diamond six.

If you managed to fill up the player to your right and the move passed to you, then it is advisable for you to go from those cards that the player on the left or right does not have. After the first round of the game, you can already guess what kind of cards these are. For example, in the process of rebounding, the player showed cards 8, 10, jack, and the player on the left showed 7, queen, in this case it is recommended to go with 6, 7, 9, since the chance that your partner has these cards is great.

If the player to your left or right takes cards and among these there is a card of higher value, for example, a queen or a king, then try to get rid of it, since you won’t be able to fight back with it (since the rest of the paired cards will immediately be thrown to you) and you will have a chance to draw a pair or trump card from the deck. If you couldn’t fight back and the player to your right takes cards and you are sure that you can fill up the player to your left, then you don’t have to throw up the highest card, since obviously the player to your right can be beaten off when your partner walks and You can already throw it up.

When playing in pairs, you should never throw your player. You can only throw cards to him when he takes them, and then only of a higher value and so that they make him a combination of 3 or four cards, so that the probability that he will fight off next time is high.

If you are playing against everyone, not a pair against a pair, then it is recommended to take the low card with which they came to you to take, otherwise you risk taking a large number of low cards. For example, you beat off a six with an eight, respectively, all sixes and eights will fly to you. Otherwise, you will take only sixes.

When playing with 5 players or more

In such a game, of course, everyone plays for himself, so try not to beat off the low card with which they came to you, just take it. If they came to you with a high card, and you see that you cannot fight back, then fight off with a higher card so that these high cards are thrown to you and you have better cards in relation to the cards of other players.

If the opponent fights off with trump cards at the beginning of the game, then we can definitely say that he plays cards badly, since at the beginning of the game there is no point in throwing off the trump card. It is recommended to take the beatable cards along with the trump cards, but next time it is better to try to fight back.

If you are going to fight back. In this case, your cards should not contain low cards and more than two cards of the same suit, with the exception of trump cards. Otherwise, you risk taking cards.

In this article, I will talk about how to play fool. Namely, I will describe the method " how to win at fool».

First, I will give a brief idea of ​​why I am writing this article and who I am to give advice.

Sometimes I play cards, in translation, but more often in throwaway fool by email. Several thousand played games and more than half of the victories. Lately, I've started to get lucky. I thought, is it luck or the result of many years of games? And I decided to analyze my actions, which was confirmed!

I developed for myself practically 100% winning formula! Now I know " how to win at fool". It turns out I'm not the only one interested in this. If you play for money, this will help you especially! This author's technique refers to the game " throwaway fool ” and is applied with equal success both offline and on the Internet.

So let's get started. Let's start in order. Should I play with the same ones or not? Well, the answer is obvious: if you're lucky, then yes. If not, then no. It happens that, playing by the method, sometimes you lose, but rarely. This is just an exception to the rule, which confirms the rule, because everywhere there are exceptions and errors. Keep this in mind. You can play with two, three or four people.

If you play as a widow, it's easier for some, not for others. There are special moments here, giveaways - so that the enemy thinks that you are weak, and you put trump cards on the table at the most opportune moment. The main thing is not to miss this moment, so that it is not too late. Sometimes the enemy wants to crush you to the end, sometimes his goal is to test your patience, and sometimes to win and run away, leaving you as a loser. Bend your stick and never deviate from the technique: he will think that you are playing randomly, but you and I know that you follow the rules, your own rules.

When playing with three players, choose which side you are on, whether you are attacking or defending. A temporary ally will feel this and play along, but remember, in the final - there are no allies - every man for himself and wait for a set-up and answer wisely, but rather hit first.

When four players play only in pairs, otherwise it is almost impossible to win, although there are many cases when one defeats all. The main thing here is to rely on the trust of a partner, showing him your trust by throwing a trump card to the opponent, thus protecting the partner from attack. He will follow your lead.

These were general tips, and now let's move on to some tricks. If you go first, and even more so if you have an ace in your hands, then half the job is done. Always go with a smaller card, especially if they are paired or even more. So there are more chances to fill up the enemy by throwing more maps. If they go at you, fight back with big ones, so there is less chance that they will throw you up (at the beginning of the game, few people have big cards in their hands) or specially collect more large cards so that the rest are left with nothing at the end of the game. Also fight back with a card of the same value, but a trump one.

Golden Rule, and the most important rule of this article, the whole game in general and all card games in general - be able to count cards, which ones are out and which ones are not. So you can almost with the accuracy of a telepath or clairvoyant, literally know what card someone has, and this is an easy victory.

Maybe not everything was said, but the main points were made. In addition - never shine trump cards, even when you think you will fight back. You will still be thrown, and you will take. But so, at least they will not know what cards you have in your hand.

There are many specific points, but these tips are enough to take you to a higher level, starting from the fact that you already know how to win the fool. I will add, if your partner, when playing with four, gives the opponent three cards, and he takes, and you have two pairs and one unpaired card in your hand, which can be thrown - throw one of the pairs. For example, you have two kings and a jack. You need to throw the king. Because if he fights back next time with one of the kings that you threw to him, thinking that all the cards are out or left in the deck, you will have a surprise for him.

Always leave the trump cards to the last, it will surprise the enemy. Of course, you can cheat and play only in one circle of people or talk, send signs to each other or cheat, but this is nothing compared to a verified formula that will turn any, even the most sophisticated cheating on the part of the enemy against him, in your favor. Happy games!

How to win at Durak (tactics, strategy, game secrets)

When playing with no more than 2 players

You can learn to win at the fool. To do this, we define 2 stages of creating a winning strategy.
1. Determining the opponent's style of play.
2. Create your own counter-style of play.

Determination of the opponent's style of play. In order to determine in what style the opponent plays, it is necessary to play several control games with him. Often, there are 4 main styles of play:
trump player- a player who, during the game, never throws trump cards, makes the first move from one card and throws any cards, in order not to overwhelm the opponent, but throw off unnecessary cards in order to take trump cards from the deck.
player who collects high cards (aces, kings, queens)- usually such a player during the whole game tries to collect 4 aces or 4 kings, provided that the aces are out of the game or 4 queens, provided that the aces and kings are out of the game. Such a player is usually determined at the final stage of the game, when the cards in the deck are over and it is necessary to force the opponent to take cards, or vice versa, 4 senior cards are opposed to the opponent's cards, with which you can beat off any cards from which you entered. Usually such a player tries to collect 4 aces and 2 more trump cards.
low card player- such a player forces his opponent to take all the cards from which they came to him. What does it give? Firstly, it is more likely to take trump cards or the right cards from the deck, and secondly, it deprives the opponent of the initiative in the game, comparing him with an infant who can play, but cannot control the game.
player who collects paired cards of different denominations- a player who, in the course of the game, always makes paired combinations of cards from his cards. Paired cards can give an advantage both when beating off the opponent's cards, and an advantage in the process of the first call.
These are the popular and most frequently used playing styles. In order to believe it, it is enough to register in and play there with several hundred games. All other styles in one way or another combine with each other all of the above styles.
Of course, I don't consider playing the game of giveaway or the game of someone who doesn't think while playing the fool as a style of play.

Create your own counter-play style. What can be opposed to the above styles?

A player who collects trump cards- let's break this game into 2 stages, this is the determination of the player's weak suit and the discarding of trump cards in response to calls with cards of a weak suit. Therefore, before the middle of the game, you need to determine the opponent's weak suit. During the game, try to enter with cards of different suits, and as soon as a weak suit is determined, then methodically try to force the opponent to fight back with trump cards. By the opponent's weak suit, I mean the suit card suits which the opponent does not have.
The player who collects high cards (aces, kings, queens)- it is not difficult to play against such an opponent, knowing that he does not collect a trump card and that at the end of the game he will use his advantage of four high cards. To do this, you can force such a player to fight back with these cards for 2 or 3 rounds before the end of the game, this is when about 6 cards remain in the deck, maybe a little more.
A player who throws small cards at his opponent- Against such a player, you can do the following. First, fight back at the beginning of the game only with high cards: aces, kings, queens. It is necessary at the beginning of the game to collect high cards from yourself in order to be able to fight back at least once or twice during the game. You can try to collect all the high cards until the middle of the game, and from the middle of the game start the attack from smaller cards, with each horse, moving to the higher cards, so the player who throws his opponent with small cards (further larger) will fall into your own trap. In the middle of the game, he will not want to throw off trump cards to the end, as a result of which he will take them.
A player who collects paired cards of different denominations- it is difficult to play against such a player, since he will always have a pair of cards, both for the move and for the retreat. To oppose such a player, you can only play the same game, that is, walk from paired cards and fight back with paired cards.

Game variant. I was introduced to this version of the game by one of the users of my program, when there was this gap in the algorithm of playing the fool. This gap was in the following tactics of the game.
If at the beginning of the game you get 2-3 large trump cards (it is possible with small trump cards), then during the game you do not beat off the opponent’s cards, but accept them as long as there are at least eight to ten of them left in the deck (you can find out how many cards are left , if you keep counting them during the game), then you start walking with the smallest cards, which should be 3 or 4 of the same value. In this case, the opponent will either have to fight back (then in any case you will have cards that you can throw to your opponent), or accept cards. If the opponent fights back, then after the end, when he draws cards from the deck, he will most likely take non-trump cards, since he fought them off and then, having beaten his move, you will easily beat him. But if the opponent accepts cards from you without fighting back, then he will have a chance on the same tactics (as you played), to beat you (the opponent will take cards from you for the time being, after which he will fight off and fill you up with the same cards that I received from you).
Most often, few people know about this game tactic and, having played once, they lose, and an experienced player immediately understands what is happening and will try to interrupt the game in its middle.


When playing 3 players

In such a game, you need to collect trump and pair cards. To do this, you must try to fight back. The most important thing in such a game is to never throw cards at the player you are playing under. This can only be done at the end of the game, when the cards in the deck are over and you see that this player can be the first to leave the game. This is explained by the fact that if you throw cards of this player, then the next move will be made under you by the next player and you will not be able to throw off unnecessary cards again and throw a player who can come to you. You can even cheat, take the card with which they came to you and then the next player will go to the player who will have to go to you. You will have a chance to throw cards at this player.


When playing with 4 players

In this game, you need to decide whether you are playing against everyone or against two, that is, a pair for a pair. If the player who sits opposite you plays with you at the same time, then it will become much easier to play. Usually such a game is called a couple on a couple. The player to your left is paired with the player to your right, and you are paired with the player to your right. In such a game, it is necessary to throw players to the left and right. To do this, it is recommended that the player on the left at the beginning of the game walk from the lower pair cards. If there are none, then choose the lowest card of the suit that you have the most. If this is not the case, then you can make a pair of low cards, for example: a trump six and a diamond six.
If you managed to fill up the player to your right and the move passed to you, then it is advisable for you to go from those cards that the player on the left or right does not have. After the first round of the game, you can already guess what kind of cards these are. For example, in the process of rebounding, the player showed cards 8, 10, jack, and the player on the left showed 7, queen, in this case it is recommended to go with 6, 7, 9, since the chance that your partner has these cards is great.
If the player to your left or right takes cards and among these there is a card of higher value, for example, a queen or a king, then try to get rid of it, since you won’t be able to fight back with it (since the rest of the paired cards will immediately be thrown to you) and you will have a chance to draw a pair or trump card from the deck. If you couldn’t fight back and the player to your right takes cards and you are sure that you can fill up the player to your left, then you don’t have to throw up the highest card, since obviously the player to your right can be beaten off when your partner walks and You can already throw it up.
When playing in pairs, you should never throw your player. You can only throw cards to him when he takes them, and then only of a higher value and so that they make him a combination of 3 or four cards, so that the probability that he will fight off next time is high.
If you are playing against everyone, not a pair against a pair, then it is recommended to take the low card with which they came to you to take, otherwise you risk taking a large number of low cards. For example, you beat off a six with an eight, respectively, all sixes and eights will fly to you. Otherwise, you will take only sixes.


When playing with 5 players or more

In such a game, of course, everyone plays for himself, so try not to beat off the low card with which they came to you, just take it. If they came to you with a high card, and you see that you cannot fight back, then fight off with a higher card so that these high cards are thrown to you and you have better cards in relation to the cards of other players.


The main thing

If the opponent fights off with trump cards at the beginning of the game , then we can definitely say that he plays cards badly, since at the beginning of the game there is no point in throwing off a trump card. It is recommended to take the beatable cards along with the trump cards, but next time it is better to try to fight back.
If you are going to fight back. It is recommended to fight back with paired cards, since the opponent is less likely to throw you a card. Your cards must not contain low cards and more than two cards of the same suit, with the exception of trump cards. Otherwise, you risk taking cards.
How to force an opponent to fight back with trump or high cards. If your turn and in your cards there are several cards of the same non-trump suit, and if you are like one (lower) of these cards, then your opponent at the beginning or middle of the game is likely to take this card, and if it is at the end of the game, then the opponent will be forced to fight back with a trump card.
Bluff. Don't forget to bluff. For example, the situation at the end of a game with several players, when you have 3 trump cards (King of clubs, 10 of clubs, 6 of clubs,). They made a move to you from the ace of tambourines, in this case you must fight off 10 clubs, then they go to you from the ace of spades, here you must fight off with the king of clubs. Why, you ask? Because the players may think that you have the highest card of the king and will not throw you a trump ace, but will throw an ace of diamonds, which you will beat off with 6 clubs. Don't bluff too much or you'll always be dealt a trump ace. Instead of aces, there may be lower cards, so if you bluff often, you can lose.
Card memorization. Well, the most important thing that you need to learn is to memorize the cards. You must know which cards are out of play and in what order. Knowing which cards come out of the game gives you information about what cards your opponent may have, and knowing in what order the cards come out gives you information about where the supposed card is. For example, an opponent entered from a ten of hearts, so it can be assumed that the nine of hearts is still in the deck (store), but this statement can only be made with ordinary players, a professional can go from ten, having a nine in his hands, since he has several ten , and nine is one. Read the way to memorize cards, which I propose.



 
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