Dragon age inquisition secrets of the game. Passage of game Dragon Age: Inquisition. Video guides and secrets

We leave for the Hinterlands to meet with the leader of the uprising.

An unusual time-warping gap forms at the gate to Redcliffe. Anyone who goes beyond the line or is directly near the yellow circle - accelerates, while green circles on the contrary - slow down. This applies to both enemies and allies. The speed changes approximately twice and affects all actions.

After the entrance to the village will be open, but as it turned out, no one was waiting for us there. We find Fiona in the "Seagull and the Lighthouse" tavern. In confusion, she assures that she has not visited Val Royeaux for a long time and has already connected the service of rebellious magicians with By the Tevinter Empire... The conversation is interrupted by the Tevinter Master. Hermione Alexius accompanied by his retinue, as well as his son Felix. He intends to keep the sworn mages in his own interests. Suddenly, the master's son becomes ill and he relies on our hero, thereby imperceptibly conveying to him the message of meeting in the church.

In the appointed place we find the magician fighting off the demons and help him. His name is Dorian Pavus, he is from Tevinter and he suspects his former teacher Alexius in manipulating time. From Felix we learn that his father contacted the organization Venatori who are very interested in getting to the Bulletin.

At the command rate table, you still have a choice. A journey called "Tempting Whisper" will completely eliminate the possibility of an alliance with the Templars. The Defenders of Justice quest will become unavailable.

15 Influence points are required to travel to the castle. The recommended level is 4 to 7.

Tempting whisper

Put extra armor and weapons for the mage in your inventory.

It became known that Alexius has settled in the castle of Redcliffe and wants to talk. Fearing a trap, the council decided to strike first. Leliana recalls that there is a secret passage under the old mill. The scouts will sneak into the castle unnoticed and eliminate the master's people while the Herald is at the reception. Dorian insists on his presence and without him it will not work, but it will be possible to take two more companions.

When meeting, Alexius mentions the name Senior and reveals his motive to get rid of the Inquisitor. He directs his amulet at the hero. Dorian tries to stop him and drags you both into the portal ...

You find yourself somewhere in the prison dungeons of the castle. Dorian assumes that you have moved not only in space, but also in time.

Everywhere the castle is overgrown with red lyrium, where it does not grow, the corridors illuminate Curtain fire... At the crossroads, where you run into two more guards, turn left. Below, in one of the distant chambers, find the sorceress Fiona. She will tell us that a whole year has passed since you went missing. Inquisition destroyed ...

Now we need to find Leliana. But before you go in search of her, free your companions. Return to the crossroads and follow the door opposite. They sit in cages and are still able to fight, although they are also struck by the red corruption. You can free them before talking to Fiona, it doesn't change anything.

When fighting the Venatori, try to get rid of the spellcasters first.

Leliana is in the torture chamber. You will recognize her by her voice when interrogated behind one of the doors. But recognizing her by sight will be difficult. The martyr will break the executioner's neck, take the bow in her hands and help him get to Alexius.

We take the key on the floor and look for a way to get into the throne room. Along the way, you can find a Dock with two ghosts and a cache. We deal with the venatori and close the gaps.

If Connor the boy was saved in the first part of the game, you can find him in the castle, burning himself alive.

The door to the throne room is locked, but reacts to red lyrium. To open it, you need to collect four more such shards from slain spellcasters.

We meet Alexius calling him to account. He is broken, depressed, it would seem he is ready to admit guilt. But Leliana kills his son as retribution and he attacks in a rage.

The Master is using the Barrier. Not susceptible to sleep, freeze, stun and paralysis. However, it can be knocked down, chilled, frightened and shocked.

When his health is reduced by about a third, he will hide behind the barrier and open the gap. Then he will repeat this trick one more time. We take away from him Stagnation staff and Amulet.

Something with its demonic army breaks into the castle. Leliana and the others remain holding back the enemy forces by sacrificing themselves. Dorian and our hero are returning now using the amulet.

Alexius will immediately surrender. A king pays a visit to Redcliffe's castle Alistair and / or queen Anora... The rebel mages are driven from the kingdom by Ferelden's rule. The magicians have no choice but to join under the wing of the Inquisition. But on what terms, you decide. Is it worth concluding an equal alliance with magicians or assigning complete control over them ...

Advisors have different opinions among themselves about the decision you made.

In the meantime, Dorian will offer his help, accepting it, he will become a full-fledged member of your squad.


Next task:

21.11.2014

Whoever says anything, but - almost completely linear role-playing game with corridor locations, so it will be very difficult to get lost here. Consequently, questions related to “I don’t know where to go” disappear by themselves. The same can be said for dialogues. Conversations in the game are more for show and carry a real load on the plot only in rare cases. The developers have cheated, finally redoing this RPG in the direction of an action-adventure, but oh well.

There are also no problems with the choice of a character and cannot be. No matter how hard you try, you will be offered several classes of absolutely typical heroes, which differ only in appearance. Even if you want to initially develop the hero towards, say, two-handed swords, or a bow, in the early stages of the game you will still find both one-handed and two-handed and shooting and other weapons. So you can try to reshape your character directly in the game.

It's a completely different matter with the transfer of saves from previous parts. This possibility, as such, does not exist. Instead of the traditional transfer to BioWare, they danced a little with a tambourine and offered us Dragon Age Keeper: a service for transferring your completed storyline. At the end of the game, when the totals are drawn, all your past achievements and deeds will be credited to you.

The main character will have to close the green portals. The more you close them, the more influence points you can get. Influence points are a key resource, without which you will not be able to advance in the story. It is noteworthy that the mandatory closure of a couple of portals awaits us only at the early stage of the game. The further we move through history, the less developers will let us down and poke their noses into portals. You have to find everything yourself.

As for the character's karma, this indicator is not critical for passing. It will be possible to pass both a kind and completely evil hero. At the same time, your allies will not get angry and will not leave you, weakening the group. At least, the author of this material did not manage to anger his comrades-in-arms in this way. Instead, the characters around you will react to your actions and your words. The moral scale depends on whether your actions are approved or disapproved. Honestly, the indicator of this scale on the plot, if it does, has an absolutely insignificant effect, so be rude when you think it's necessary and don't adapt to anyone, you will get away with it.

The situation is approximately the same with the sentencing. We remind you that you are the Inquisitor, called upon to save the world. And, from time to time, while you are in the rank of the savior of the world, you will run, collect herbs on behalf of some village pharmacist, you will be brought in various defendants. Their fate depends on you. You can be cruel, or, on the contrary, be the height of humanism: your decisions will not have any consequences, so you can judge by conscience.

At the beginning of the material, we mentioned that the locations in the game are corridor. Not only are the corridor locations, but the world itself is closed. We are only given the illusion of freedom of movement, but this is just an illusion. You will not be allowed to run wherever it goes into your head, this is not for you The elder Scrolls, however, there is room and you have to move around. Therefore, as soon as you have the opportunity to get a horse, be sure to do it. With a horse, things will move on much more vigorously.

Now, since we have touched the world and the environment, the following should be told about. The developers have repeatedly said that the game will be completed in no less than 70-100 hours. Naturally, gamers appreciate those games that you can play longer, having tasted plenty of adventure. However, to prevent some cunning citizen from completing the game in a couple of hours, influence points were introduced into it, which were mentioned earlier. Without these very points, you will not be able to break through further in the story. And, it just so happened that the influence that you will earn in the process of passing the main storyline will not be enough for you. Therefore, you will have to run through the fields and hills in order to harness the most thankless and dirty work. Simply put: perform primitive quests that are not at all suitable for your status as the head of the Inquisition, and grind, grind, grind.

For this lesson, you just have to run around all the nooks and crannies of Thedas. Locations in the game are divided into corridor-plot and spacious ones. Here in these very open spaces you will need to walk from mark to mark, take and complete tasks. This maneuver in BioWare killed another hare: you have to, in need of an adventure that promises points of influence, wander into such remote places that you would not wander in your life unnecessarily. There will be many surprises. So, when traveling in Thedas, you don't always need to go along the road. Drive into nearby bushes and follow winding, untouched paths.

You also have to periodically visit the headquarters of the Inquisition. This is a fairly useful place, primarily because of the ability to distribute instructions to your subordinates. You won't get much benefit from this, but it certainly won't get any worse. After a while, depending on the complexity of the task, the subordinates will complete the work. The secret is that to speed up this process, you can set the clock on your computer. We saved the game, exited, changed the time, entered, and all your instructions have already been followed. Saving time and effort.

Well, the most important thing in Dragon Age: Inquisition is fighting. Humanitarian skills play a minimal role here, however, as in the two previous parts. The main thing is to learn how to fight, and in particular, to learn how to manage a combat team. One of the main skills is the ability to dispose of the advantages that a tactical pause gives you. A pause can be taken both before the fight and during the fight. And if at first such an opportunity may seem to you excessive, unnecessary, then later, when the enemy goes stronger, it will be very bad without a tactical pause. Using pause allows you to see the weaknesses of your enemies. Take a break and assign roles. Let each hero do what he knows best: the archer shoots from afar, the tank takes damage and inflicts sensitive blows, and the magician casts spells.

By the way, about spells. There are no healing spells in Dragon Age: Inquisition. This is, in its own way, a unique situation when in role-playing fantasy, where magicians are present in abundance, you can only heal with potions. This innovation was dictated by the need to make the game more difficult and the battles more dangerous. Now the cost of each mistake increases significantly, and magicians do not become indispensable.

Now for the opponents. In principle, you will not have big problems with getting used to the behavior of enemy mobs. Everything is quite banal, especially since teammates are not a burden, but rather actively help in battles, sometimes even taking the initiative. The exception to this is boss battles. Bosses in Dragon Age: Inquisition are a separate story. main feature of all bosses is that it is not recommended to approach them close or even close. In this case, the bosses are divided into two parts: those that you can still approach and solve your problems, and those that are completely impossible to approach. In this light, heroes-warriors with melee melee weapons will not look the best, who show themselves well in battle, especially when there are a lot of enemies, they surround, and the surrounding scenery rallied and does not allow maneuver. There, armor and a sword will play an excellent service, but distancers are more suitable against bosses.

Let's take three typical bosses as examples: the pride demon, the stone thrower giant, and the dragon.
The demon of pride is the very first boss. He strongly waves his arms and hits with an electric whip, so it is not recommended to come close to him, especially since he is completely invulnerable to blows. At least until you start destroying the rift: a green glowing ball. Energy needs to be pumped out of it. At the same time, your rest of the team should not so much beat the boss as distract while you suck energy out of the ball. By slightly weakening the rift, you will strip the boss of immunity. That's when you need to come close and beat him with all the super hits that are. After half of his lives have passed, he will begin to call for help. Here you again need to disperse to the sides, give the team an order to destroy the aid that arrived in time, while main character will again weaken the rift. After the demon has a quarter of its lives, it will become available for any blows. Therefore, he again needs to be surrounded and engaged in close combat.

Quite another matter is a giant throwing stones. The giant is quite stationary and it is really better to kill it from a distance, however, it is quite useful to run up from behind and deliver a few blows to the ankles. The giant will turn for a long time, but when it turns, be prepared for that, he will pick up a stone from the ground and throw it at you. He throws stones very well. To avoid being hit, you need to run as fast as you can, while switching to the hero at which the throw is planned. In general, the giant is the boss who can be defeated both in close combat and by firing from a safe distance, but you need to be prepared for the fact that your safe distance is not so safe.

Well, and the dragon, which breathes with icy breath, definitely needs to be killed only with ranged attacks. If you attack him from behind, you will not have time to do even a couple of blows, as he wags his tail, and you will fly off a good three dozen meters. It is even more difficult to attack him from the front, because the dragon is a dragon, although it is not fire-breathing, but it will not seem a little to you. The dragon is the boss who needs to be fired at from afar, while you still have to hide behind obstacles that will be destroyed one by one, so if you drag out the battle, you risk greatly complicating the situation.

And finally, a few tips.

Be sure to hand out tasks to your assistants at the headquarters. A resting helper is useless.

Be sure to collect resources ranging from plants to metals. Closer to the middle of the game, all this will be very useful to you.

In Dragon Age: Inquisition, the world is not very interactive. Often there are villages where there is no one to talk to at all, but if you find a talking NPC, then keep up with him until you get everything you can out of him.

Be sure to set up camps. Fast travel between camps is possible. This alone will save you a ton of time.
Be sure to pump up lock picking. In homegrown localization, this skill is called Crafted Hands.

Be sure to equip your mage with three staves: red, blue, and purple. With their help, he will be able to break down magical barriers, behind which there will be a lot of interesting things. Barriers will different color... Choosing staffs to barriers like "stone, scissors, paper" you will significantly expand your own capabilities.

That's all. We hope that our humble Dragon Age: Inquisition guide will help you on your difficult journey through Thedas.

Large well-designed game projects have one important feature - a huge number of a wide variety of elements that should be taken into account when playing through the game. Most of them can be described in a couple of paragraphs, so it would not be wise to create a separate post for each advice or recommendation. Here I decided to just describe all the elements, details and minor points that can seriously make it easier for you passing Dragon Age: Inquisition and make it more fun.

Almost any large role play getting started is difficult. Thoughts in my head begin to get confused - first you think about choosing a race, then you immediately go on to consider the class, and after a couple of minutes they begin to creep into your head interesting ideas on killing higher dragons, and at this time a menu with a character editor is still "hanging" on the monitor screen. In general, such huge opportunities sometimes give up, because sometimes you really don't know where to start. I hope my advice will help you get through this minor crisis.

Harness the power of Dragon Age Keep
Team BioWare launched a special Internet portal for her new project, which allows you to study in more detail the game events that took place in the first two games of the series, as well as choose how you would act in certain situations. After that, you can import the created world into Inquisition. This is a very innovative solution, because no one has ever created such a system before.
Choose your race carefully
When choosing a race, you should rely not only on your own tastes and preferences, but also on distinctive features races. That is, if you like to play as a rogue, then it is best to choose an elf, since representatives of this race are excellent at dodging ranged attacks. Qunari have increased resistance to close range attacks, so they make excellent warriors. Dwarves are not afraid of magical attacks, since they have considerable resistance to magic, but at the same time they cannot become magicians. Humans are given an extra skill point, making them a versatile race and a great choice for beginners.

Do not forget that the choice of race will depend on relationship game characters to the main character. In the Dragon Age universe, people still dominate the rest of the races, the elves do not value anything, the gnomes are practically not noticed, since they rarely get out to the surface, and the Qunari are considered aliens with a culture and traditions incomprehensible to many.

Think carefully about playing as a mage
Each class in Dragon Age: Inquisition is interesting in its own way and is very different from the other in many characteristics. However, magicians still have a peculiar advantage. If you decide to play as a magician, you will be able to feel more strongly on your character the global conflict that arose between the templars and magicians. This confrontation was shown in almost all games in the series, and it is much more interesting to follow it, having a direct relationship to it. In addition, the mages have an excellent set of spells, thanks to which you can easily change the composition of your party depending on the situation.

Plus, magicians have an interesting specialization that makes it possible to pass the game as a knight-sorcerer, that is, your magician at one point turns into a powerful melee fighter. Something similar was introduced back in Dragon Age: Origins.

Change the composition of your party
In the first and second parts of Dragon Age, most of the time I ran with a batch that was collected at the very beginning of the game. Inquisition is a little different. Naturally, I also had favorites in the game, with whom I would like to spend much more time than with other companions. However, once, going to a non-dangerous region, I decided to change my already established party and take a couple of "newcomers". As a result, I saw them from a completely different side. First, new conversations and dialogues have appeared to better understand the motives and personality of the characters. Secondly, at higher levels, their fighting style turned out to be more effective than I previously thought. In general, you should not constantly walk with the same heroes - change them when going to a non-dangerous location and, perhaps, the passage will become even more interesting for you.
Pay due attention to the character editor
The guys at BioWare have developed an excellent character editor, thanks to which you can create a truly unique protagonist, and not scold another "Pinocchio" and immediately go into battle. Do not be lazy and pay due attention to it. Naturally, there is no need to go to extremes, sitting over the editor all day trying to create perfection itself.
Don't be afraid to start over
Everyone can make a mistake, but not everyone tries to fix it. If, after completing the introduction, you realized that the created character absolutely does not suit you (you don’t like him appearance, class or race), then restart the game. Better to go through the prologue again than playing over a hundred hours with a character you don't like.
Don't be lazy to use the search button
The search button will be useful not only for collecting " loot"- the fact is that it is able to highlight all the important objects in the environment, and therefore with the help of it you can easily find the things that you need on assignment.
Turn off lip gloss in the editor
When creating your character, be sure to turn off the gloss on lips function. To do this, go to the "Makeup" section and set the slider of the corresponding indicator to zero. If you do not do this or set the gloss to a minimum, then the lips of the character you have created will shimmer in the videos, which annoyed me personally.
You can redistribute the skills of your character almost for free only once.
Not far from the forge, located in the Vault, you can find a small stall - it is located on the right side of the exit. In it you will find an amulet that makes it possible to redistribute the skills of the main character. For the first time, you will only be charged one coin. Thus, you can change skills at the very beginning if some of you do not like. However, I advise you to save the game before doing this. This will help you redistribute several times until you find the optimal skill set.
First of all, explore the territory of the Vault
Shortly after the start of Dragon Age: Inquisition, you will be allowed to walk through your new home in the Vault. Formally, you can already go to the Hinterlands in order to start completing secondary tasks, exploring new locations, and so on. However, I recommend you stay a little longer in the Vault. Be sure to check what quests are in the "Shelter" section and try to complete them. This will lead to new Vault related missions as you travel to the Hinterlands. These quests can be a great source of experience early in the game.
Knowledge is power!
Dragon Age: Inqusition presents a very informative the code, in which you can find a lot of useful information about the characters, creatures, kingdoms and events of the world of Thedas. Be sure to check it out, especially if you haven't played the first two parts of the series or have forgotten what exactly happened in them. It will also be useful to take a look at the wiki. This will help you quickly become familiar with the universe and create a personal attachment to the game world. In this case, it will become much more interesting to pass the game.
Remember to use research items for their intended purpose
In the Vault in Josephine's office, you can find a character who leads various research projects. She takes yellow subjects for research, which are necessary to gain additional experience and damage. Therefore, upon returning to the fortress, be sure to visit this NPC. You can even write a reminder on a piece of paper or on your smartphone, as it is very easy to forget about it.
Runes can be replaced
Runes are incredibly useful additions to equipment. In most of the weapons, you can install only one rune, which adds a unique type of damage to it (Cold, Spirit, Electricity, and so on). The rune is only used once, that is, having installed it in a weapon, you cannot then retrieve the rune back. But it can be replaced with a stronger rune.
Upgrades for Bianca are sold in the market.
Bianca is the crossbow of the Dwarf Varric. Fortunately or unfortunately, but it is the main weapon for this character, so it should be constantly improved, because otherwise the effectiveness of the crossbow will sharply decrease. By the way, the main merchant in the Vault will give you one type of each improvement for Bianca for free. After that, you can go to the forge and put these improvements on the crossbow. This procedure can be a great mini-tutorial in improving your own weapons.
Perform any available operations
Companions of the Inquisitor can perform three operations at once. As soon as the operation is completed, you will immediately receive a corresponding message. You can easily forget about this and continue the game. So try right away come back to the military table in order to re-use their comrades in new operations.

Some of the operations can take quite a long time, since the game takes into account real time... Therefore, leave your advisors to do the longest of them overnight. It is not necessary that the game be turned on - missions continue to run even when Inquisition is turned off.

Take care of your helmets
In the game, you can enable or disable the display of the helmet on the character. This means that the hero will formally wear a helmet and receive all the benefits from wearing it, but at the same time he will become completely invisible in the cutscenes of the game. This feature is very useful, because many people want to see the face of a character, on the creation of which some could spend a couple of hours.
Remember to visit your base from time to time
It's good to explore new regions and complete missions, but remember to visit your base from time to time. There are a myriad of things that you can only do in Skyhold that are capable of helping you on the battlefield. Therefore, after completing a quest or completing a set goal, think about whether it is worth going back to the fortress now to assess the situation and plan next steps.
Make not weapons, but armor
Most of the good weapons you will most likely find on the corpses of slain enemies or in chests. I do not claim that this applies to everyone, since no one has canceled random yet. However, for me, creating weapons turned out to be not very profitable, so I switched to armor... In addition, when I started hunting dragons, I got a lot of valuable items, which made excellent armor.
Develop upgrades for your equipment
I have hardly come across good upgrades for equipment in the outer lands, so I recommend create them yourself... Add-ons like these can save your life or help you defeat a particularly powerful opponent. For this reason, you should not abandon the creation of improvements on the back burner, but rather do it as early as possible.
Communicate with your companions constantly
Fighting monsters and running around can sometimes be incredibly fun, but keep in mind that this is a role-playing project from BioWare that encourages conversations with your companions. The developers did their best - each satellite turned out to be unique, and talking with many of them is no less exciting than handing out cuffs to the left and to the right. With the right conversation, you can open various quests and additional abilities from comrades in arms, and even start a romance with some.
Check outlets in Orlesian cities
In the first half of the game, according to the storyline, you have to go to a large city located in Orlais. Several of the best Dragon Age: Inquisition merchants operate here. For example, in this city you can find a merchant who sells pure runestones for almost nothing.
Take everything that is not bolted to the floor
Be sure to pick up things dropped from enemies or lying in chests. Even if you come across "trash", it will still be possible to sell it, and our Inquisitor really needs money. In addition, you can often find quite valuable materials needed to craft powerful weapons or durable armor.
Hear the bard in the tavern
In the Vault Tavern, you can find a wonderful bard girl who can sing several different songs for you. You can greatly expand her repertoire by collecting lyrics from other songs for her. This has little effect on the plot, but it increases the atmosphere of the game.
Don't leave your comrades uncontrolled in battle
The normal difficulty level allows you to focus all your attention only on the main character, allowing the rest of the party to act independently. However, in some battles, for example, with higher dragons, without additional control of companions it is better do not leave, since only you will be able to correctly place the characters, make up competent tactics and evade flying shells well. Plus, by controlling your companions, you will learn what it's like to play with other classes in this RPG. Often, when walking through the wild lands, your hero or companions may drop a phrase like "It would be nice to look around." It means that there is some hidden object next to you. You can find it using the search button. In addition, such areas are usually highlighted on the minimap. They're easy to miss, though, so always listen to what your comrades-in-arms are saying as there may well be some great armor or useful materials in the nearby bushes.
Do not overestimate your capabilities
Each zone has a recommended level range. Therefore, if you decide to go to the region for high-level characters as a low-level hero, then you will most likely have to be carried out from there with your feet first. But you should also not wander around the low-level locations for hours, otherwise at some point you will simply outgrow the unexplored zones, and it will become much more boring to go through them, because the objects found there will not correspond to your parameters, and the monsters will not be able to oppose you with anything.
Look for astrariums
Astrarium Are mysterious devices created during the true might of the Teventir Empire and scattered throughout Thedas. In Dragon Age: Inquisition, the player can find astrariums to receive pentagonal chests as a reward.

Quests for astrariums are issued in almost every more or less large location in the game. To do this, you need to find the astrarium on the map, which is indicated special badge: a four-pointed star in a circle. Most astrarium are located on hills, so try to find a path that leads to the top of the hill near the hills.

After activating the astrarium, a menu with a constellation will open on the screen of your monitor. Your goal will be connection of all the stars as indicated in the figure in the lower right corner, while it is forbidden to pass along each line more than once.

Some constellations can be difficult for you, but if you know exactly how the system works, it will become much easier to open them. The main thing is to find stars in it, where it converges odd number lines. If you find them, you should start with one of them, and end with the other, otherwise you will not be able to solve the problem.

However, in a number of constellations of such stars can not to be... Then you can start solving the puzzle from any star, but in it you will have to finish your journey. Sometimes constellations with extra stars come across, that is, to them at all no need lead the lines. In order not to fall for the trick, carefully study the diagram presented at the bottom of the screen. After drawing all the lines, you should click on the "finish" button located on the left and then you will see the true appearance of the constellation.

After activating your first astrarium, you will immediately be given a quest to find the rest of the constellations. All of them will be marked on the map. To complete this quest, you will have to activate them all. The last of the astrariums will indicate the approximate location of the cave, where a reward for your labors will await you. The exact place is not marked, and therefore you will most likely have to carefully explore the location. The cave entrance is usually hidden among trees or small hills. There may be different opponents inside: from giant spiders to vile living dead. Here you will find pentagonal chests where rare equipment is stored.

In total, Dragon Age: Inquisition features fifteen Astrariums - three for each of the five playable levels: Crestwood, Stormshore, The Hinterlands, Emerald Graves, and West Reach. For activating all the constellations you will be awarded the "Astrologer" achievement.

In a hurry, you will make people laugh
Do not rush and make rash decisions. Plan your next step carefully and set several goals for yourself at once. You do not need to rush through the story with a steam locomotive, otherwise you will miss a lot of interesting things prepared for you by the developers. In addition, in this case, you will not be able to get used to the world and personally feel all the hardships, joys and losses of the Inquisitor. Also try to explore new zones in which you can meet many interesting characters and complete a couple of exciting quests. Some side quests, in terms of their intensity of passions and unexpected twists, are practically not inferior to the main storyline.
Use tactical mode in difficult battles
Most of the battles on the medium difficulty level will not be too much of a problem for you. But in some battles you still have to sweat a lot. Able to facilitate a serious battle tactical mode, with which you can assess the situation and plan your further actions. Therefore, you should not neglect it.
This is not an escape! This is a tactical retreat!
Anything can happen in the game, including getting into a situation in which it is impossible to win. In this case, it may be much wiser not to die with your comrades on the battlefield, but to try to escape, group your forces and re-engage in battle. Remember, this is not a flight, but just a tactical retreat, so do not reprimand yourself for such actions.
Before replenishing potions, drink the remaining ones in your inventory.
Quite often, when completing tasks, you will notice boxes with elixirs on the ground. They are quite useful as potions are one of the most effective ways healing the hero during battles. But before replenishing your supplies, give the task to your companions to drink all the elixirs they have left. This will replenish their health bar and maximize their total hit points before you draw new potions.
Keep Companions of Different Classes with You
There are many closed locations in Thedas, which can be accessed in several ways. For example, robbers can open locked doors, only warriors can break through fragile walls, and only magicians can remove magic barriers. Therefore, I recommend keeping as diverse a team as possible in your party.
Conquer mountain peaks
Finally, in BioWare's game, the protagonist can jump. Now fences and fallen trees are not an obstacle for you. Moreover, if you wish, you can even climb to the top of a nearby mountain. The main thing is not to give up when slipping and keep jumping towards the dream. When you get to the very top, your party members will automatically be transported to you.
In the later stages of the game, you can skip regular equipment
Towards the end, picking up simple equipment will become unprofitable, since they will be bought in stores for a song, but at the same time they will take up useful space in your inventory. Collect only purple and blue items.

At this point I will probably end. If you also have useful tips, then you can write them in the comments to the post.

A selection of tips for passing Dragon games Age: Inquisition with secrets, video guides, tricks of the game Dragon Age: Inquisition.

How to level up in the game Dragon Age: Inquisition

The pumping system is not much different from other similar projects in the RPG genre. Your actions are the source of experience in the game. Constantly collecting herbs, closing a rift, etc., you will gain experience.

With each new level, your character will increase his basic characteristics. This also includes Skill Points, with which you can unlock new skills and talents.

As you level up, you complete quests that were previously closed, or destroy the most dangerous enemies. By the way, all the same, before starting a task, you should always look at the level indicated in the recommendations.

The main thing to remember is that pumping your hero is not the most rewarding thing in the world, because you need to do it for a long time and persistently. Let's take a closer look.

Remember the rifts

At the beginning of the game, if you remember, Shadow Breaks were shown, and you are the only one who can close them. So in the world they need to be found everywhere. For closing the rifts, you will receive experience points, but the number of these same points depends on the location in which the rift is located. On average, the number of points varies from hundreds to thousands.

Do not be afraid and kill opponents one level above you

There is one of the difficult options to gain experience, but get a lot. Challenge yourself against opponents of a higher level than you. If you defeat an enemy with a high level, you will get more experience. The main thing is not to be too self-confident, but to prepare well - buy equipment, potions, and only then join the battle.

Dragons will give experience too

In Dragon Age Inquisition from the name it is clear that there should be dragons, and so there are only 10 of them in the game. Save and save, because dragons are the most dangerous enemies. The dragon drops cool equipment, besides this, of course, a lot of experience, and for your whole group.

Fortresses and their capture

Fortresses will always be guarded by opponents, but they will all be mostly of a high level. But remember that a high level is an opportunity to gain a lot of experience. Find fortresses on locations that suit you in terms of level and strength, just look at those that are slightly higher than you.

Remember to explore the world

It's all about time and so on in everything. The more you invest your time in the game, the more more game will provide you with an answer, so people who are free from work learn all the tricks of the game. The Order of the Inquisition offers to engage in gathering herbs and hunting - it seems that the activities are insignificant, but for them you will get a good share of experience. Remember that RPG games are always packed full of secrets, documents, treasures, etc. Therefore, do not be lazy to investigate mr more thoroughly.

Here's a secret that will help you gain experience from reading documents. Josephine, a member of your order, has the Inquisition skill, which allows you to gain experience from documents. Use this if you want to explore the world more.

Quests and tasks

Finally, I will say that, naturally, the clearest way to level up is to complete the main and secondary quests. There are times when you cannot play a storyline company if you have not advanced enough in the level. There are side quests for this, just pay attention to the Inner Circle.

How to get a specialty

Remember that there are three classes in the game, and they are all classic - Mage, Warrior, Rogue. But each of these classes can improve their abilities. For this, there is a specialization that will help you to strengthen your character. Before you will be interesting choices - playing as a robber, you can either hit the enemy from the back, or from afar.

Next time, when you are in Skyhold again, try to call trainers - there should be 3. The main thing is to finish the quest "Specializations for Inquisitor's Operation".

All three trainers will offer you special tasks, for the completion of which you can choose a specialization. But remember that you will only choose one specialization out of the three.

If you have problems with quests, then try asking Vivienne.

Rogue

Dragon Age: Inquisition Mechanic Specialization

To do this, you must complete the task of the Three-Eyed. To complete the quest, you need to collect various items, including Obsidian and tools. Thorns can be found in the Canyon, Nazair Pass or on the old Prison Road. The scriptures can be found in Varric's belongings or from the bookseller in Val Royeaux.

Specialization means setting up traps by you, letting blood flow and dealing a lot of damage.

Dragon Age: Inquisition Assassin Specialization

To do this, you must complete Heir's quest. You should find tokens in Crestwood by the eastern hills or on the plain. Find the scriptures at Cole's possessions or at the Val Royeaux merchant.

Specialization means dealing huge damage with reduced cooldowns if you land a critical hit.

The Tempest Specialization in Dragon Age: Inquisition

To do this, you must complete Kim's assignment. Find the Essence along the length of the river or in the Thunderstorm Fortress on the Thunder Coast. Find the scriptures in Sera's belongings or at the merchant in Val Royeaux.

Specialization involves the use of Bottles of fire, cold, etc., which act in a radius.

Warrior

Knight Specialization in Dragon Age: Inquisition

To do this, you must complete the task of Lord Chancer. Find champions in Gilanaina's Grove, Hail'sulan, and Lonely Shore. Find the scriptures in Blackwall's belongings or at the Val Royeaux merchant.

Specialization implies the use of radius protection, a strong constitution and bonuses to recharge skills.

The Ripper Specialization in Dragon Age: Inquisition

To do this, you must complete the task of Tram. Find tokens in the hills on the east side, or in the Plains, or in Crestwood. You will find the scriptures in the things of the Iron Bull or at the merchant in Val Royeaux.

Specialization means dealing a lot of damage in the coefficient of missing health. Looks like a berserker.

Dragon Age: Inquisition Templar Specialization

To do this, you must complete the task of Sera. The Remains of the Templars can be found in the Witchwood, on the Western Road, or in the Shayna Valley in the Hinterlands. Scriptures in Cassandra's belongings or from the merchant in Val Royeaux.

Specialization implies burning off the enemy's mana and various bonuses to attacks and health.

Mage / Mage

Dragon Age: Inquisition Witch Knight Specialization

To do this, you must complete the mission of Commander Helane. Essence can be found at Granite Point, Weeping Spiers, and Old Passage.

Find the scriptures in Vivienne's belongings or at the merchant in Val Royeaux.

Specialization means the accumulation of charges and additional damage is done to shields.

Dragon Age: Inquisition Necromancer Specialization

To do this, you must complete the task of Viyus Anaxas. The Skull of the Dead can be found in Little Grove and Thunder Coast, also in the place of the Renegade. Scriptures in Dorian's belongings or from the merchant Val Royeaux.

Specialization means control. Uses Root and Nightmares to slow enemies down.

Riflemage Specialization in Dragon Age: Inquisition

To do this, you must complete the task of the remaining trainer. You will find three volumes in Gilanaina's grove, on the shore of solitude and in Halin'sulan. Scriptures in the belongings of Solas or from the merchant in Val Royeaux.

Specialization implies powerful blows area and additional critical hits.

Video guides and secrets

Hidden cave (secret) in Dragon Age: Inquisition

Dragon Age: Inquisition Equipment Guide

How can you get a horse in Dragon Age: Inquisition for free, and is it possible at all?

Once you find yourself in the Hinterlands, then you should head to the western corner, where you can get a quest called "Master of horses". There you can immediately notice the large stables, as soon as you notice them, you should climb the hill of the large farm and find Master Dennett there. He will offer you conditions - agree to them in order to receive a free Ferilden Forder. When leaving the house, you can take a horse (with saddles) from the stable on the right side of the road.

Infinite skill points in Dragon Age: Inquisition, as well as gold. Hints and help for beginners.

After your fast travel, the chest will regenerate, but only if there is more than one item left in it and if it has not been robbed. In one of the chests you can find the Amulet of Power, and when you can find a chest with several items, including the Amulet of Power, this vulnerability will trigger. You should leave all other items and only take the Amulet of Power and make a quick trip back to Skyhold. Then you should return to the chest again so that the Amulet of Power appears again. This vulnerability should be exploited in the village of Crestwood, but for this you first need to unlock the "Dexterous Hands, Tools" perk. To unlock the desired perk, you need four other skills in the Mysteries Section. This is what will allow Rogues to open Masterpiece Castles. Then leave Skyhold again and head to a village called Crestwood, where you should turn right and move up in order to find a shack that is locked. Open the door and look around the fireplace, carefully examine the floor in order to find the Amulet of Power, as well as the Golden Amulet. If you take two items at once, then nothing will work, so take only the Amulet of Power, leaving the Golden one lying on the floor. After that, you should again move outside the village, then return again to the village of Crestwood, to the same shack and you will again see the Amulet of Power. You can repeat these manipulations as many times as you need, thereby you get an infinite number of skill points.

How to get endless gold in Dragon Age: Inquisition. Is it possible?

1. First, mark a leather or metal item (any) as valuable, then go to any store and click "Sell All", then "Sell" faster. Your item will increase by 100 or double if you open the buyback screen. Repeat this process as many times as you like to get what you want.

2. On the War table, you should run an operation called "Collect Coin", you can do this with absolutely any character. Then exit the game completely and reset the system time on your PC (one hour ahead) and start the game again. As soon as the action is completed, you will be able to collect the reward. Do this as much as you need, but do not forget to put the corrected time back in place.

"Scales of the Winged Dragon".

Upon reaching the thirteenth level, head to the Hissing Wastes, where you should make your way to the oasis, which is located on the western side of the map. After you kill all the enemies you meet on the way, you will find the very "Winged Dragon Scales", for which you can get 4000G. Thanks to this, you will receive both good points and a lot of gold.



 
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